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Crush
1993
Gold, gold, gold!
I was hired at vivid Studios in the fall of '93, and CRUSH was the project I was
hired for. Based on the competition "crushing" business theories of management
guru Regis McKenna, Crush was a software tool for finding the strengths and weaknesses
of your company and your competitor's, then mapping out a plan to exploit them to
the user's benefit..
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